SATELIGHT (UP Trailer film Moretsu Pirates)
- thomas
- Basquasher
- Messages : 850
- Enregistré le : jeu. 03 juil. 2003, 2:06
- Localisation : Koenji, Tokyo
- Contact :
Je vous met un petit making of pour un des designs de mecha sur Aquarion Evol. Je passe en mode anglais pour etre accessible a nos anime fans all over the world qui pourraient atterrir ici.
Basically, Stan is more experienced in mecha creation and for this production he made Kagura's mecha, the badass antagonist of the show. But I like mecha design too, and sometimes Kawamori san gives me the opportunity to draw some stuff.
This first design have been made really early in the development. At this time the show wasn't called Evol. Reffering to it, we simply were using the name "Aquarion 2". It wasn't even about abductors. I made several design proposal to show what could be enemies this time. I imagined big, animal shaped mecha, and along them I created these "spider drones". In my mind, they were quite small, maybe 2 meters tall.
Then it took several months to the bunch of producers, investors, directors, script writers took to really launch the production. And almost one year later I've been told that this design had been chosen to be used in the show, as giant abductor.
But when I looked at it again, I found it quite weak. I mean, I liked the general "silhouette", but the detail of each part was basic and not very interesting. Besides, Stan who was in charge of Kagura's mech was doing a great work. I liked the shapes he was drawing, spiky, with a lot of curves. So I decided to redraw entirerly the abductor to fit his designs.
Here is the result. 2 types of mechs, one with arms, the other with a cage for abducted people.
Kawamori san liked it. But I found that the head was too simple. And he was right considering we wil probably have several close up shot of it. The second remark was that he wanted to combine the two types (arm and cage), to blend them in just one. To the next time I came up with a more detailed head and modified body.
It was almost good. Kawamori san wanted me to unhance the desgn of the head a little bit more by adding an antenna. Without it you cannot understand in which direction the robot is facing (which was the point, in fact, but I didn't liked it) because he has groups of eyes in all the 4 cardinal directions.
Here it is.
This time it was ok. (It went smoothly considering Stan had to make changes on his design more than 10 times. Kagura's mech is the first main adversary so it had to be perfect). Next step, CG modeling. Morino san was in charge of it, here is the result after a couple of checking sessions. As he is working in the same room, it is very convienient to come and ask me precision about the design if needed.
I you compare the body part, you can see that the arm is slightly different. He had to change the shape to fit with the story board. My folding arm system was probably a little bit too complex to use.
After the model was OK, I made some color design proposals. More or less SF, more or less military.
These 4 were NG. Kawamori wanted a color between the green one and the brown one. So I came up this time with this.
And it was good this time. If you look carefully and compare to the original drawing, you will see that the design is more detailed. I added a lot of small line details, dots and stuff to make us think this mecha is huge. Scale is very important. Ok my work was over. Another guy of Satelight, Ishiwawa san picked up my 2D color design and created CG texture out of it. Here is the result, which basically look exactly the same as the previous photoshop step.
Thank you for reading!
Basically, Stan is more experienced in mecha creation and for this production he made Kagura's mecha, the badass antagonist of the show. But I like mecha design too, and sometimes Kawamori san gives me the opportunity to draw some stuff.
This first design have been made really early in the development. At this time the show wasn't called Evol. Reffering to it, we simply were using the name "Aquarion 2". It wasn't even about abductors. I made several design proposal to show what could be enemies this time. I imagined big, animal shaped mecha, and along them I created these "spider drones". In my mind, they were quite small, maybe 2 meters tall.
Then it took several months to the bunch of producers, investors, directors, script writers took to really launch the production. And almost one year later I've been told that this design had been chosen to be used in the show, as giant abductor.
But when I looked at it again, I found it quite weak. I mean, I liked the general "silhouette", but the detail of each part was basic and not very interesting. Besides, Stan who was in charge of Kagura's mech was doing a great work. I liked the shapes he was drawing, spiky, with a lot of curves. So I decided to redraw entirerly the abductor to fit his designs.
Here is the result. 2 types of mechs, one with arms, the other with a cage for abducted people.
Kawamori san liked it. But I found that the head was too simple. And he was right considering we wil probably have several close up shot of it. The second remark was that he wanted to combine the two types (arm and cage), to blend them in just one. To the next time I came up with a more detailed head and modified body.
It was almost good. Kawamori san wanted me to unhance the desgn of the head a little bit more by adding an antenna. Without it you cannot understand in which direction the robot is facing (which was the point, in fact, but I didn't liked it) because he has groups of eyes in all the 4 cardinal directions.
Here it is.
This time it was ok. (It went smoothly considering Stan had to make changes on his design more than 10 times. Kagura's mech is the first main adversary so it had to be perfect). Next step, CG modeling. Morino san was in charge of it, here is the result after a couple of checking sessions. As he is working in the same room, it is very convienient to come and ask me precision about the design if needed.
I you compare the body part, you can see that the arm is slightly different. He had to change the shape to fit with the story board. My folding arm system was probably a little bit too complex to use.
After the model was OK, I made some color design proposals. More or less SF, more or less military.
These 4 were NG. Kawamori wanted a color between the green one and the brown one. So I came up this time with this.
And it was good this time. If you look carefully and compare to the original drawing, you will see that the design is more detailed. I added a lot of small line details, dots and stuff to make us think this mecha is huge. Scale is very important. Ok my work was over. Another guy of Satelight, Ishiwawa san picked up my 2D color design and created CG texture out of it. Here is the result, which basically look exactly the same as the previous photoshop step.
Thank you for reading!
- hectopussy
- Otaking !
- Messages : 830
- Enregistré le : jeu. 27 nov. 2003, 1:08
Roooooh big thanx thomas
Je n'ai pas vu Aquaevol mais ce début d'art-book est prometteur.
A stan les evil-boss, à toi les sbires c'est ça
Je n'ai pas vu Aquaevol mais ce début d'art-book est prometteur.
A stan les evil-boss, à toi les sbires c'est ça
Rom maïcraane o maïcraane melkeszants...
ABONNEZ-VOUS A NOLIFE !!
ABONNEZ-VOUS A NOLIFE !!
Merci Thomas pour avoir si bien expliqué comment tu es passé de ta proposition de mecha par toutes les phases de contrôle, critiques, ajustements et réajustement, puis tests de couleurs pour, enfin parvenir au mecha accepté pour figurer dans l'anime!
Quel travail, mais quel beau résultat, tu as obtenu avec l'équipe du studio!
Quel travail, mais quel beau résultat, tu as obtenu avec l'équipe du studio!
Tout employé tend à atteindre son niveau d'incompétence.
( Principe de Peter)
( Principe de Peter)
- Snowcrash
- Otaking !
- Messages : 984
- Enregistré le : lun. 18 mai 2009, 5:01
- Localisation : Back from New-Zealand
- Contact :
De nouveau relayé sur ANN: http://www.animenewsnetwork.com/interes ... monstrated
Euh par-contre y a pas de problème pour Thomas de diffuser certains design de Aquarion sur la toile
Enfin j'imagine qu'il a l'autorisation du studio, non ?
Euh par-contre y a pas de problème pour Thomas de diffuser certains design de Aquarion sur la toile
Enfin j'imagine qu'il a l'autorisation du studio, non ?
Chez les moutons et les kiwis.
Snowcrash a écrit :De nouveau relayé sur ANN: http://www.animenewsnetwork.com/interes ... monstrated
Euh par-contre y a pas de problème pour Thomas de diffuser certains design de Aquarion sur la toile
Enfin j'imagine qu'il a l'autorisation du studio, non ?
Je souhaite également savais, pourquoi j'ai posté ici
http://www.gundamuniverse.it/blog/?p=6178
le design
- hectopussy
- Otaking !
- Messages : 830
- Enregistré le : jeu. 27 nov. 2003, 1:08
Le site CGWORLD propose 3 pages de behind the scene sur les séquences cinématiques en images de synthèse du jeu "Fever Macross F", sorti sur bornes Pachinko l'année dernière (2011). Si j'ai bien compris, ces séquences ont été réalisées au sein du studio Satelight.
Les publicités concernées (sans doute déjà postées ) :
Pour le "placement de caméra" et l'intégration, l'équipe se seraient notamment servi de son expérience sur les séquences de concert live en images de synthèse de l'OVA "Macross Frontier Chu Nyan Kuri (??????????)" et du générique de fin de "Basquash" Peut-être que thomas pourra confirmer ou corriger
Les publicités concernées (sans doute déjà postées ) :
Pour le "placement de caméra" et l'intégration, l'équipe se seraient notamment servi de son expérience sur les séquences de concert live en images de synthèse de l'OVA "Macross Frontier Chu Nyan Kuri (??????????)" et du générique de fin de "Basquash" Peut-être que thomas pourra confirmer ou corriger
Rom maïcraane o maïcraane melkeszants...
ABONNEZ-VOUS A NOLIFE !!
ABONNEZ-VOUS A NOLIFE !!
- thomas
- Basquasher
- Messages : 850
- Enregistré le : jeu. 03 juil. 2003, 2:06
- Localisation : Koenji, Tokyo
- Contact :
Je crois qu'on n'avait pas poste ces videos ici. L'equipe francaise n'ayant pas participe, je n'avais pas pense a relayer l'info.
Mais en effet, c'est fait en interne par le staff habituel de Macross, Basquash, Aquarion... Par contre le second generique de fin de Basquash, qui met en scene trois chanteuses, a ete fait par une autre equipe, semi independante, donc je ne pense pas que ca ait un lien pour le coup.
J'en profite pour dire que sur le premier petit extrait, la scene de Ranka, le decor a ete shoote devant notre gare, a Asagaya.
Idem pour cette image que j'ai trouvee dans l'article de CG world.
Mais en effet, c'est fait en interne par le staff habituel de Macross, Basquash, Aquarion... Par contre le second generique de fin de Basquash, qui met en scene trois chanteuses, a ete fait par une autre equipe, semi independante, donc je ne pense pas que ca ait un lien pour le coup.
J'en profite pour dire que sur le premier petit extrait, la scene de Ranka, le decor a ete shoote devant notre gare, a Asagaya.
Idem pour cette image que j'ai trouvee dans l'article de CG world.
- hectopussy
- Otaking !
- Messages : 830
- Enregistré le : jeu. 27 nov. 2003, 1:08
Je m'étais suis fié à cette phrase :thomas a écrit :... le second generique de fin de Basquash, qui met en scene trois chanteuses, a ete fait par une autre equipe, semi independante, donc je ne pense pas que ca ait un lien pour le coup.
Mais j'ai certainement mal traduit. Peut-être est-ce lié à l'expérience du studio en général.CGWORLD a écrit :???????? 3DCG ???????????????? ?????F MUSIC CLIP????????????2010? ???????????????????????????????????2009? ????????????????????????????????????????
Encore merci pour les précisions
Rom maïcraane o maïcraane melkeszants...
ABONNEZ-VOUS A NOLIFE !!
ABONNEZ-VOUS A NOLIFE !!