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Yoshinori Kanada Special
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[ Catégorie : Books | Ajouté le 24-05-2017 | Maj : 24-05-2017 ]


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"Yoshinori Kanada Special" est un artbook de 112 pages publié en 1982 par Tokuma Shoten. Il contient de nombreux travaux de Yoshinori Kanada, liés à divers anime sur lesquels il avait alors travaillé, et aussi des recherches pour l'OAV "Birth" qui sortira deux ans plus tard en 1984, et qui est très représentative de son style.

Acheter en ligne (buy online) :
- Amazon.com
- Amazon.fr
- Amazon.uk
- Amazon.ca
- Amazon.jp

Malheureusement décédé prématurément le 21 juillet 2009 à l'âge de 57 ans des suites d'un infarctus, Yoshinori Kanada fût l'un des animateurs les plus marquants de l'histoire de l'animation japonaise. Sa carrière a débuté au début des années 70 au sein de la Toei, d'Araki Production et du Studio Z. Ses mentors furent notamment Shingo Araki, Kazuo Komatsubara, Kôichi Murata, et Keiichirô Kimura. Il travailla aussi longtemps avec Hayao Miyazaki, ainsi que pour Squaresoft sur la fin.

Il fût l'un des premiers à oser un style d'animation assez extrême, que ce soit au niveau des perspectives, des posings, des déformations, et d'un dessin lâché, souvent un peu rough. Ne s'inscrivant pas dans un genre réaliste, il animait avec sa propre sensibilité, en occupant tout l'écran. La pureté de ses mouvements expressionnistes n'impliquait souvent pas beaucoup d'intervalles. Il excellait aussi dans les domaines du FX, allant même jusqu'à animer des logos.

Parmi les oeuvres sur lesquelles il a collaboré, on peut citer beaucoup d'anime mecha comme Getter Robo, Gaiking, Danguard Ace, Zanbot 3... des films de Rintaro comme Harmagedon et Metropolis, ou des adaptations d'oeuvres de Leiji Matsumoto (Yamato, Galaxy Express 999, Princesse Millenium, Harlock ...), ainsi qu'Akira et Devilman.

Il a donc également travaillé sur de nombreux film d'Hayao Miyazaki, de Nausicaä à Princesse Mononoke, et Miyazaki intervient d'ailleurs dans ce artbook avec un témoignage important, dont vous pouvez retrouver l'intégralité en anglais sur le site Pelleas.net, et quelques extraits plus bas sur cette page.

Le 30 août 2009, un événement fût organisé au Japon pour saluer la mémoire de Yoshinori Kanada, en présence de très nombreuses personnalités de la profession (voir la liste sur le Forum Catsuka).







Vidéo





Galerie







Hayao Miyazaki / Yoshinori Kanada


Yoshinori Kanada Special - Extrait du livre et du témoignage d'Hayao Miyazaki au sujet de Yoshinori Kanada, alors qu'ils n'avaient pas encore travaillé ensemble (lire l'intégralité de la traduction anglaise sur pelleas.net) :

Around the time we were wrapping on Cagliostro's Castle, I remember one day Tomonaga Kazuhide coming up to me and saying how he thought "This Kanada guy at Z is really good". It wasn't long after that at a get-together somewhere that I first laid eyes on Kanada ("met" isn't the right term). As I watched him go-go dancing amid the fracas of youthful animators letting loose, I thought to myself, "Now this guy is the real thing."

I already suspected him to be the "real thing" for being able to incite such barely concealed respect-combined-with-rivalry in an animator as grounded and professional as Kazuhide Tomonaga, but the way he shook his booty with zealous abandon that night only confirmed my suspicions. All of the great animators I know have some kind of behavioral quirk that sets them apart. With Yasuji Mori it's his subtle wit. Yasuo Otsuka is great at doing impressions of people (he does a good Hirohito - one of these days he's going to get killed by some right-winger). Watch out when Kotabe Yoichi gets drunk, ladies... etc.

So I was convinced that Yoshinori Kanada had to be a good animator.

[...]

What does it mean to be a real animator? It's a hard concept to define, and defining it would probably be meaningless. I'm sure there are plenty of talented people I've never heard of, and I'm sure there are new ones developing this very moment.

But if we narrow it down to animators who are able to create animation whose drawings and movement (including their sense of timing) "feels good as animation" - then the number becomes much smaller. Yoshinori Kanada is one of the few animators who can create that kind of animation.

It's easy to imagine why his unique brand of explosions and wild action has bred a league of followers. But that unique feeling in his work can't be achieved by simply copying a template pattern, as will undoubtedly be illustrated by the stale and stultified feeling of battle scenes drawn by his imitators.

The work of a great animator can only be drawn by that animator. Every element of a piece of animation - in other words, the technique providing the foundation for that piece of animation - is the product of the innate sensibility of that particular animator, which is something unique to that animator.

Very few animators have a firm grasp of how weight, momentum and acceleration affect the properties of objects, and are able to instinctively visualize in their heads how a movement might play out in space. Even fewer are able to not only do this, but go beyond logic, integrating physics with instinct to create animation that can't be explained but that simply works in the eyes of the viewers. The ability to create animation that works comes from first achieving mastery of how the laws of physics such as weight and momentum work, and then going beyond those rules - saying to yourself, "Drawing it this way would feel better", and drawing it based on that feeling. It's a mistake to think that his style can be mimicked simply by surface imitation of his crazy poses and rough drawings.

[...]

I'd very much like to work with him, but so far the opportunity to offer him a job hasn't presented itself. I know how hard it can be to be picky about work without losing heart. I hope he takes care of himself and perseveres.



MAD


Une bande démo non officielle de Kanada, montée par un fan.



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